This is a Personal Project
Job title: Game Developer Artist and Designer
Period: Dec. 2014 – Feb. 2015
Technologies: Unity3D + C# + Photon Networking + new UI + CrossPlatformInput
Platforms: iOS, Android, Windows, Mac, Web Player
Personal project I am developing in my free time.
It is a Online multiplayer game and multi-platform android, iOS, Mac, Windows with cross platform inputs.
A common problem in the online multiplayer games is that traffic data has to be kept as lowest as possible( especially in mobile devices that can be connected to slow networks). In a normal shooter it is necessary to synchronise the position of each player all the time (many times per second).
The peculiarity of my game is that I introduce the solution to the problem of limitation of traffic as part of a new and innovative game play (top secret for now :p ).
In this game I use Photon Unity Networking to implement the multiplayer online mode.
• All the Game play and UI development.
• Environment and UI artist design.
State: In development.